Developers can easily add advanced computer vision functionality to Android, iOS and UWP apps, to create AR experiences that realistically interact with objects and the environment.
More than 45,000 Vuforia-powered applications have been published on the App Store and Google Play. Vuforia also supports an active developer ecosystem with more than 375,000 registered developers and more than 45,000 projects in development.
The Vuforia Engine is now natively integrated with Unity 2017.2, and delivered with the Unity Editor. You can install Vuforia using the Unity Download Assistant or from the Editor’s XR Settings panel.
The Vuforia Unity Integration provides even easier development workflows and tighter synchronization of new features and bug fixed with Unity versions.
Vuforia’s licensing options have changed as well, and now include a free deployable option for Unity developers.
There is also a new Vuforia developer forum at Unity.com.
The Vuforia app development platform enables you to create AR experiences for a range of objects and environments.
Image Targets for experiences that use flat images, such as print media and magazines
VuMarks for identifying and augmenting specific objects as part of a series, such as toys and consumer products
Multi-Targets are collections of Image Targets in a defined arrangement. They're a good choice for boxes, product packaging, and even billboards.
Cylinder Targets enable you to use bottles and cans, or any cylindrical image, in AR apps.
User Defined Targets allow you to use camera images, captured by users, as Image Targets
1. The Vuforia Engine
The Vuforia Engine is the client side library that is statically linked to your app. This is available through the client SDK and supports Android, iOS, and UWP. You may use Android Studio, Xcode, Visual Studio, or Unity – the cross platform game engine – to build apps.
Vuforia provides tools for creating targets, managing target databases and securing application licenses.
The Vuforia Object Scanner (available for Android) helps you easily scan 3D objects into a target format that is compatible with the Vuforia Engine.
The Target Manager is a web app on the developer portal that allows you to create databases of targets for use on the device and the cloud (for large numbers of targets)
Developers building apps for optical see-through digital eyewear can make use of the Calibration Assistant which enables end-users to create personalized profiles that suit their unique facial geometry. The Vuforia Engine can then use this profile to ensure that content is rendered in the right position.
3. Cloud Recognition Service
Vuforia also offers a Cloud Recognition Service for when your app needs to recognize a large set of images or if the database is frequently updated. The Vuforia Web Services API allows you to manage these large image databases in the cloud efficiently and enables you to automate your workflows by direct integration into your content management systems.
Vuforia supports leading digital eyewear devices providing both optical and video see-through options for hand-free AR applications.
Video see-through devices: Vuzix M300
Optical see-through devices: ODG R-7+, HoloLens, and Epson BT-200
There are over 375,000 developers in more than a 100 countries using Vuforia today. This thriving community interacts daily on the community Forums, where there are thousands of posts on a range of topics. A library of Guides, Best Practices and How-To articles enables developers to not only learn about key Vuforia features, but to also get valuable practical support for actual issues that developers had to deal with when building apps.
The Vuforia Unity Integration allows developers to easily create AR applications and games using the Unity game engine.
Vuforia is compatible with all versions of the Unity Editor for Android, iOS and UWP apps.
You can obtain Unity from Unity.com.
When you install the Unity Editor, select Vuforia Augmented Reality Supported in the Download Assistant. If you already have Unity 2017.2 or greater installed, select to install Vuforia from XR Settings.
Once installed, enable Vuforia Augmented Reality Support in XR Settings for your project.
If you are a Windows UWP developer and already have Visual Studio 2015 and Universal Windows App Development Tools installed, proceed directly to Step 2 below.
If you are an iOS developer and have already set up your iOS development environment, go directly to the section "Installing the Vuforia iOS SDK" in the article linked below.
Note that iOS SDK 8.0 or above with XCode 7.x or later is recommended for use with Vuforia.
If you are an Android developer and already have the Android SDK and NDK installed, see the section "Installing the Vuforia Android SDK" in the article linked below.
If you have worked with Vuforia, then building apps for digital eyewear should be very familiar. All the APIs, tools and workflows are very similar. Get Started.