This guide walks developers through how to create an Augmented Reality experience using Vuforia’s Ground Plane feature in Unity. To learn more about Ground Plane, please refer to the Ground Plane Feature Guide.
NOTE: Ground Plane is supported in Android, iOS, and UWP. Ground Plane is only compatible with devices supported by Platform Enablers (ARKit/ARCore) or devices that have been specifically calibrated by Vuforia. See Supported Device List for the latest device coverage. New devices are added frequently.
Creating your first Ground Plane Experience
These steps will guide you through the process of creating your first Ground Plane experience in Unity.
- Open Unity 2017.3 or newer
- Create a New Project
- In the Edit Menu select: Project Settings> Player. In the “XR Settings” section of the PlayerSettings, make sure that “Vuforia Augmented Reality Supported” is checked.