This guide walks you through the process of placing AR content onto physical objects using Model Targets. For an optimal tracking experience, we recommend using Model Targets in conjunction with the Positional Device Tracker. Additionally, this guide also shows how you can migrate your existing Model Target project to the new Vuforia Engine SDK 8.3.
Creating your first Model Target Experience
- Open Unity 2017.3 or newer.
- Create a new Unity project.
- In the Edit menu, select Project Settings > Player.
- In the XR Settings section, ensure that Vuforia Augmented Reality Supported is selected.
Note: Selecting this checkbox may require installing additional resources in your project.