This guide walks you through the process of placing AR content onto physical objects using Model Targets. For an optimal tracking experience, we recommend using Model Targets in conjuction with Positional Device Tracker.
Creating your first Model Target Experience
- Open Unity 2017.3 or newer.
- Create a new Unity project.
- Open the Edit menu -> Project Settings -> Player. In the XR Settings section, make sure that Vuforia Augmented Reality Supported is checked. Note that turning on this checkbox may require the installation of addition resources in your project.