This guide walks you through the process of placing AR content onto physical objects using Model Targets. For an optimal tracking experience, we recommend using Model Targets in conjunction with the Positional Device Tracker. Additionally, this guide also shows how you can migrate your existing Model Target project to the new Vuforia Engine SDK 8.3.
Creating your first Model Target Experience
- Open Unity 2017.3 or newer.
- Create a new Unity project.
- Open the Edit menu -> Project Settings -> Player. In the XR Settings section, make sure that Vuforia Augmented Reality Supported is checked.
NOTE: turning on this checkbox may require the installation of additional resources in your project.