Object Recognition allows you to detect and track intricate 3D objects. It has been designed to work with toys (such as action figures and vehicles) and other consumer products.
Object Recognition can be used to build rich and interactive experiences with 3D objects. These experiences could be augmenting a toy with 3D content in order to bring it to life, overlaying a user manual on top of a consumer electronics device or leading a new employee through an interactive training process for a workplace device. Another simple application of Object Recognition is to unlock new in app content when a product is recognized.
Object Targets vs Image-based Targets
Object Targets are a digital representation of the features and geometry of a physical object. They are distinct from image based target types, such as Image Target, Multi Targets and Cylinder Targets that require the use of a planar source image. An Object Target is created by scanning a physical object using the Vuforia Object Scanner.
|Target Type||Target Source||Recommended Uses|
|Image-based targets||planar images||publications, packaging, flat surfaces|
|Object targets||feature scan||toys, products, complex geometries|
Object recognition may be used to build rich interactive experiences with rigid 3D objects. These experiences could be 3D content augmented on toys, instructional manuals overlaid on consumer products or simply new content unlocked when a product is recognized.
For Object Recognition to work well, the physical object should be opaque, rigid and contain few moving parts. The surface of the object should have contrast-based features. Pliable or deformable objects are not supported. Objects with articulating members are not supported as whole objects, but you can utilize the non-articulating regions of the object as an Object Target. Some good examples are toys such as action figures and vehicles.
Electronics and Machinery
Objects should be viewed indoors under moderately bright and diffuse lighting. To the extent possible, the surfaces of the object should be evenly lit and not contain shadows cause by other objects or people.