C++ Java Unity
Java Reference
INIT_FLAGS Class Reference

Detailed Description

Initialization flags.

Use when calling init() Initialization flags. Use when calling init()

Static Public Attributes

static final int GL_20 = 1
 Enables OpenGL ES 2.x rendering (not available on UWP platforms) More...
 
static final int METAL = 2
 Enables Metal rendering (available only on Apple platforms) More...
 
static final int DX_11 = 4
 Enables DirectX 11 rendering (available only on UWP platforms) More...
 
static final int GL_30 = 8
 Enables OpenGL ES 3.x rendering (not available on UWP platforms) More...
 

Member Data Documentation

final int GL_20 = 1
static

Enables OpenGL ES 2.x rendering (not available on UWP platforms)

final int METAL = 2
static

Enables Metal rendering (available only on Apple platforms)

final int DX_11 = 4
static

Enables DirectX 11 rendering (available only on UWP platforms)

final int GL_30 = 8
static

Enables OpenGL ES 3.x rendering (not available on UWP platforms)