C++ Java Unity
Unity Reference
AnchorBehaviour Class Reference
Inheritance diagram for AnchorBehaviour:
TrackableBehaviour VuforiaMonoBehaviour

Public Member Functions

void ConfigureAnchor (Anchor anchor)
 Set the anchor that was created using the PositionalDeviceTracker. This sets up the AnchorBehaviour so its pose will be updated More...
 
void UnConfigureAnchor ()
 Resets the AnchorBehaviour to an unconfigured state. It's unregistered from the trackable system and its pose is no longer updated. It becomes unanchored. More...
 
- Public Member Functions inherited from TrackableBehaviour
virtual void OnFrameIndexUpdate (int newFrameIndex)
 Is triggered by the StateManager after each render frame More...
 
virtual void OnTrackerUpdate (Status newStatus, StatusInfo newStatusInfo)
 Is triggered by the TrackerBehavior after it has updated. More...
 
void RegisterTrackableEventHandler (ITrackableEventHandler trackableEventHandler)
 This method registers a new Tracker event handler at the Tracker. These handlers are called as soon as ALL Trackables have been updated in this frame. More...
 
bool UnregisterTrackableEventHandler (ITrackableEventHandler trackableEventHandler)
 This method unregisters a Tracker event handler. Returns "false" if event handler does not exist. More...
 

Protected Member Functions

override void InternalUnregisterTrackable ()
 This method disconnects the TrackableBehaviour from it's associated trackable. Use it only if you know what you are doing - e.g. when you want to destroy a trackable, but reuse the TrackableBehaviour. More...
 
- Protected Member Functions inherited from TrackableBehaviour
virtual bool CorrectScaleImpl ()
 Overwrite this method when a specific scale should be enforced. More...
 
bool EnforceUniformScaling ()
 Scales the Trackable uniformly More...
 
virtual bool SetScale (Vector3 size)
 Set scale-value of this game object based on one dimension. The largest dimension is used as scale value. More...
 
bool SetScaleFromHeight (float height, float aspectRatio)
 Set scale-value of this game object based on the target height. This method should be used only for 2D-targets More...
 
bool SetScaleFromWidth (float width, float aspectRatio)
 Set scale-value of this game object based on the target width. This method should be used only for 2D-targets More...
 

Additional Inherited Members

- Public Types inherited from TrackableBehaviour
enum  Status {
  NO_POSE = 0,
  LIMITED = 1,
  DETECTED = 2,
  TRACKED = 3,
  EXTENDED_TRACKED = 4
}
 The tracking status of the TrackableBehaviour. More...
 
enum  StatusInfo {
  NORMAL = 0,
  UNKNOWN = 1,
  INITIALIZING = 2,
  RELOCALIZING = 3,
  EXCESSIVE_MOTION = 4,
  INSUFFICIENT_FEATURES = 5,
  INSUFFICIENT_LIGHT = 6,
  NO_DETECTION_RECOMMENDING_GUIDANCE = 7
}
 Information on the tracking status. Gives the primary reason about the problem with tracking (STATUS::NO_POSE or STATUS::LIMITED). More...
 
- Protected Attributes inherited from TrackableBehaviour
bool mInitializedInEditor = false
 
bool mPreserveChildSize = false
 
Vector3 mPreviousScale = Vector3.zero
 This value is used to identify non-uniform scaling of the trackable. More...
 
Status mStatus = Status.NO_POSE
 
StatusInfo mStatusInfo = StatusInfo.UNKNOWN
 
Trackable mTrackable
 
string mTrackableName = ""
 For dataset-trackables this value is retrieved from the dataset and it is used for detecting that the specified trackable in the dataset is not valid anymore. More...
 
- Properties inherited from TrackableBehaviour
Status CurrentStatus [get]
 The tracking status of the TrackableBehaviour More...
 
StatusInfo CurrentStatusInfo [get]
 Information on the tracking status. Gives the primary reason about the problem with tracking (STATUS::NO_POSE or STATUS::LIMITED). More...
 
virtual Trackable Trackable [get]
 The Trackable created at runtime that is augmented by this TrackableBehaviour More...
 
string TrackableName [get]
 The name of the Trackable. More...
 

Member Function Documentation

void ConfigureAnchor ( Anchor  anchor)

Set the anchor that was created using the PositionalDeviceTracker. This sets up the AnchorBehaviour so its pose will be updated

Parameters
anchor
override void InternalUnregisterTrackable ( )
protectedvirtual

This method disconnects the TrackableBehaviour from it's associated trackable. Use it only if you know what you are doing - e.g. when you want to destroy a trackable, but reuse the TrackableBehaviour.

Implements TrackableBehaviour.

void UnConfigureAnchor ( )

Resets the AnchorBehaviour to an unconfigured state. It's unregistered from the trackable system and its pose is no longer updated. It becomes unanchored.