C++ Java Unity
Unity Reference
VuforiaConfiguration.GenericVuforiaConfiguration Class Reference

Properties

CameraDevice.CameraDeviceMode CameraDeviceMode [get, set]
 The mode used for camera capturing and video rendering. More...
 
bool ContinuousModelTargetSearch [get, set]
 
bool DelayedInitialization [get, set]
 If delayed initialization is enabled, the developer has to initialize Vuforia manually with VuforiaRuntime.InitVuforia. More...
 
string LicenseKey [get, set]
 The license key can only be changed before the first scene is loaded, e.g. with the RuntimeInitializeOnLoadMethod-attribute More...
 
int MaxSimultaneousImageTargets [get, set]
 How many targets to detect and track at the same time More...
 
int MaxSimultaneousObjectTargets [get, set]
 How many object targets to detect and track at the same time More...
 
bool UseDelayedLoadingObjectTargets [get, set]
 Loading for object target datasets can be delayed upon first detection This setting tells the tracker to enable/disable delayed loading of object target datasets upon first detection. Loading time of large object dataset will be reduced but the initial detection time of targets will increase. More...
 
string Version [get, set]
 Version of the Vuforia Unity Extension More...
 
float VirtualSceneScaleFactor [get, set]
 This factor configures how many Unity scene units correspond to one meter in the physical world. Poses reported by Vuforia will be transformed accordingly. Scene content will not be scaled. Note that on HoloLens and MagicLeap, a factor other than 1.0 is not supported. More...
 

Property Documentation

CameraDevice.CameraDeviceMode CameraDeviceMode
getset

The mode used for camera capturing and video rendering.

bool ContinuousModelTargetSearch
getset
bool DelayedInitialization
getset

If delayed initialization is enabled, the developer has to initialize Vuforia manually with VuforiaRuntime.InitVuforia.

string LicenseKey
getset

The license key can only be changed before the first scene is loaded, e.g. with the RuntimeInitializeOnLoadMethod-attribute

int MaxSimultaneousImageTargets
getset

How many targets to detect and track at the same time

This setting affects image, cylinder and multi targets

int MaxSimultaneousObjectTargets
getset

How many object targets to detect and track at the same time

bool UseDelayedLoadingObjectTargets
getset

Loading for object target datasets can be delayed upon first detection This setting tells the tracker to enable/disable delayed loading of object target datasets upon first detection. Loading time of large object dataset will be reduced but the initial detection time of targets will increase.

string Version
getset

Version of the Vuforia Unity Extension

float VirtualSceneScaleFactor
getset

This factor configures how many Unity scene units correspond to one meter in the physical world. Poses reported by Vuforia will be transformed accordingly. Scene content will not be scaled. Note that on HoloLens and MagicLeap, a factor other than 1.0 is not supported.