Vuforia VFX Library Overview

Vuforia VFX Library Overview

This page contains an overview of the pre-configured shader visual effects available in the Vuforia VFX Library. Each visual listed below is available in a sample scene and as a Prefab component that is ready for you to add to your own Vuforia targets.

Get the VFX assets from the Unity Asset Store here. See Vuforia VFX Library for a general introduction and setup guide.

Page Content list

Model Targets scenes and configurations

Axial effect

 

The VFX_Contour_axial_scan prefab highlights the edge outlines of your object and flashes the surface with a fading white color animated along the Y-axis. This effect can be used to emphasize the parts that an object is made from.

Radial effect

The VFX_Contour_radial_scan prefab highlights the object in a radial expansion from a single point of origin. Use this effect on, for example, larger objects where a point of interest may be hard to locate. Or use the center of the camera viewpoint as the origin of the radial effect.

Phantom effect

The VFX_Phantom_axial_scan prefab uses the axial scan effect but also applies a blue tint on the surface of the object. This effect could be used to indicate to users an item that can be interacted with. The phantom is further demonstrated in variations with the prefabs VFX_Phantom_radial_scan and VFX_Phantom_orange_fade_in.

X-Ray effect

The VFX_Xray_axial_scan uses a transparent material to create a translucent view of the object revealing its structure and internal parts. Use this effect for instructive scenarios where users inspect complex objects. Variations of the X-Ray are available as prefabs with the names: VFX_Xray_radial_scan, VFX_Xray_white_fade_from_opague, and VFX_Xray_white_fade_in.

Full Volume effect

The VFX_Volume_texture creates the simulation effect of, for example, a thermal view, wind resistance, conductivity, etc. Its applications are many and it is made by just creating a material with color schemes based on an accurate simulation.

Multiple VFX effects

Go even further and combine the VFX Prefabs for an immersive and interactive experience with the Object. The scene MT-Multi_VFX_Pump demonstrates the combined use of the contour, X-ray, and look-inside effects. These serve to highlight the object, highlight its inner machinery, and look inside the object for an inspection of inner parts.

Ground Plane scenes and configurations

Axial effect

 

The visual effects can be applied to other Vuforia targets as demonstrated with the Viking Lander 3D model that is a part of the Ground Plane interactive tracking experience.

Multiple VFX effects

Use multiple visual effects in a chain of events or interactions: In the scene GP-VFX-MarsHabitat. Multiple effects are used for deploying the habitat, viewing inside, and displaying information on a virtual poster board.